Design Like A Rogue

Design Like A Rogue
Jose Perez Portfolio

Thursday, November 21, 2013

Friday, August 23, 2013

Imagination

Like Albert Einstein said: "Imagination takes you everywhere."


Wednesday, July 24, 2013

Star Wars Bounty Hunter

A personal design by me. An anonymous Bounty Hunter in the Star Wars universe.

LIVE FOR THE HUNT

As Star Wars VII nears, I've been working on a personal design of a Bounty Hunter. I must say, I hope Boba Fett returns for Episode VII.

Monday, July 15, 2013

Laser Engraved Creation

Can't go wrong with a samurai octopus fighting a band of sharks.

Thursday, June 27, 2013

CONTEXT

Something exciting is coming to the architecture world. Make sure to check out www.contextspaces.com



Friday, May 17, 2013

Honey?

Rendering with a honey texture. Quite interesting results.



Thursday, May 16, 2013

Monday, January 28, 2013

Core Overload Poster

It's really cool to see this poster for the USC game: CORE Overload.
It's been quite a learning experience being part of the team and creating some art for the game. Check out the website. http://core.metagame-studios.com/

Monday, January 21, 2013

Architecture Page

I recently added a page that presents some of the projects that would be added to my Undegraduate Portfolio.

Station 421

An environment concept created for the Core Overload universe.

Solar Sage

A solar sailer spacecraft for the Core Overload Team.

Tuesday, December 25, 2012

Monday, December 17, 2012

OCC Pirates

Orange Coast College mascot is part of the Architecture Club. A design done for the OCC Architecture Club. The mascot of course is a pirate.

Sunday, December 16, 2012

Hermit Drone Module 7 Series

A drone concept. Modeled in Rhino, rendered in Maxwell, and finally post-rendered in Photoshop.

Friday, December 14, 2012

Viper Gunship

Just a test run at a personal concept. It's low resolution but soon I'll finish it up.

Wednesday, November 28, 2012

Freight Ship

I've been having tons of fun and hands on experience with the Core Overload Team. Here is a recent example.


Monday, November 26, 2012

Journey Into The Unknown

Very early example of my attempts at creating digital artwork (done before any of my first posts). At the time all I could use was a mouse. However, I felt that I should put it as an identification of my progress.